Despot OS online
11.04.2026

Field manuals

Hull Rupture Guides

Nine focused manuals for the systems that kill runs: production, hull layout, turret coverage, route planning and the shop. Start with the first-run plan, then branch into the system that is failing.

Guides Updated October 30, 2026 Hub read Sources checked
Hull Rupture combat wave with aliens climbing the ship hull
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Build the ship. Expand the system. Survive the breach.

Priority one

Start here

If you only read two pages before your next run, make them these.

Build and economy

Shipbuilding & production

Make hull space usable, keep the chain supplied and spend tokens on the right boxes.

Survival

Defense & exploration

Cover the breach, then choose routes that feed the build instead of starving it.

Before launch

Ships, modes & demo

Understand what you are buying into, and use the free demo as a tutorial.

Reading order for a first run

Beginner guide → hull construction → production → turrets. That order mirrors the decisions a run actually asks for. The 15 tips page is a fast refresher once you understand the loop.

Go deeper

Looking for systems, not strategy?

The Hull Rupture wiki indexes every confirmed system. The database lists modules, resources, turrets, ships and enemies without the long-form commentary.

Mission clock

Release: November 4, 2026

The Despot’s ship leaves drydock on November 4, 2026. Play the free demo now, then carry your production plan into the full release with three ships, six modes and four difficulty levels.

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Play free demo

Countdown targets 00:00 UTC on the scheduled date. Steam unlock time may differ.